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Top 10 Video Game Weapons From 2023 I'm Still Raving About in 2026

The best 2023 video game weapons like Baldur's Gate 3's Everburn Blade and FF16's Ultima Weapon still slap with game-changing power in 2026.

As someone who treats video game arsenals the way foodies treat tasting menus, I am still not over how stacked 2023 was. It has been three years, and certain pixelated toys from that year still live in my head rent-free. A great weapon is not just a stat stick—it changes how you move, how you solve problems, and sometimes how you tell the story. Let me walk you through ten 2023 weapons that, frankly, still slap in 2026. 🔥

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⚔️ Everburn Blade — Baldur's Gate 3

Picking up the Everburn Blade in the Nautiloid is one of those early-game moments that quietly rewires your brain. You are told to run, the ship is literally on fire, and yet there is Commander Zhalk holding a giant flaming sword like he dares you to try something. I remember reloading more times than I care to admit just to get Shadowheart to land a Command spell so he would drop the thing. The lesson was worth every failed attempt: stray from the obvious path and the game will reward you. That blade carried my melee character for hours, and honestly, it was the moment I fell for Baldur's Gate 3.

🌟 Ultima Weapon — Final Fantasy 16

Final Fantasy has given us Buster Swords and Gunblades, but the Ultima Weapon in FF16 feels like a proper victory lap. It boasts 700 in both Attack and Magic, which is as ridiculous as it sounds. The catch? You cannot forge it until New Game Plus, which made me sigh at first. Then I realized the franchise has always asked for heroic nonsense before handing over its best steel. By the time I cleared the Blacksmith's Blues quest chain and swatted down those extra bosses, the cerulean blade felt earned, not given. That little delay turned a stat monster into a badge of honor.

🎸 Chai's Guitar — Hi-Fi Rush

Who thought a guitar would be the most punk rock weapon of 2023? Hi-Fi Rush lets you smack corporate goons with a six-string in time to the beat, and the result is pure anarchic joy. It merges rhythm-game muscle memory with platformer brawling so smoothly that I surprised myself by pulling off combos while bobbing my head. The Epiphone-branded instrument is also peak visual shorthand: it screams that you are raging against the machine in the most literal sense. Honestly, I was not ready for how much fun a non-weapon could be.

🪄 Wands — Hogwarts Legacy

Wands were always going to be the star of Hogwarts Legacy, and the developers treated them with the right amount of ceremony. You can tweak style, length, wood, core, and even flexibility, but the beauty is that none of it affects performance. The power comes from your spell list, not your fashion choices. I spent way too long customizing my wand as if it mattered, which is exactly the kind of nerd behavior the Potterverse encourages. Whether you prefer Expelliarmus or the unforgivable Avada Kedavra, the wand feels mechanically satisfying in a way few movie-tie-in weapons ever manage.

👃 The Golden Lie — Lies of P

This one is delightfully weird. The Golden Lie is basically Pinocchio's nose turned into a staff, and obtaining it means leaning hard into the game's lying mechanic to build up Humanity. It is not even overpowered—starting with a modest 94 attack—but the Fable Arts moves are flashy and solid for crowd control. There is something poetic about a weapon that only appears after you roleplay a fibber. It brings the fairy tale full circle and rewards players for embracing the strange moral compass of the game. I love when a weapon is as much narrative payoff as combat tool.

🕷️ Spider Gadget — Like a Dragon Gaiden

Kiryu has punched his way through entire cities, but the Spider gadget gives him a nasty new toy. You can snare enemies, yank them mid-combo, swing them into each other, or casually chuck them into a river. It sounds like slapstick, but it adds genuine crowd-control depth to Gaiden's beat-em-up roots. I found myself cackling at some of the physics-based chaos, which is exactly what I want from a gadget. It is a small dish on the Yakuza menu, but the Spider alone makes it feel like a filling meal.

🖤 Symbiote Suit — Marvel's Spider-Man 2

Insomniac could have made the alien suit a simple power boost, and I probably would have accepted it. Instead, the symbiote feels alive, heavy, and dangerous. Mass tentacle slams, skewering explosions, and unique finishers make Peter genuinely scary to fight as. What really sells it is the story: the suit is a weapon in the mechanical sense, but also a narrative time bomb that sets up Peter's downfall and one of the coolest boss fights in the game. Few games let the loadout itself become the character arc.

🔦 Crossguard Lightsaber — Star Wars Jedi: Survivor

Lightsabers are supposed to be light and agile, so watching Cal swing a Crossguard saber like a greatsword gave me whiplash in the best way. The stance is slow, deliberate, and absurdly satisfying—two-legged kicks, tomahawk-style throws, and cleaving swings that mow down groups. It is not for everyone, but the heft makes every hit feel like you are throwing a planet at the enemy. I respect any game that adds weight to a laser sword and somehow makes it work.

🐘 Elephant Fruit — Super Mario Bros. Wonder

Mario has worn a lot of hats, but turning into a trunk-swinging elephant is next-level. The Elephant Fruit lets you bash Goombas, break blocks, charge across wide gaps, and trumpet along with the level's music. The brass accompaniment had me grinning like an idiot. It is silly, expressive, and exactly the kind of left-field power-up that reminds me why Mario still feels fresh after all these decades.

🧊 Ultrahand and Fuse — The Legend of Zelda: Tears of the Kingdom

If there is one magic hand that defines 2023, it is Link's Ultrahand. Fusing boulders to swords, rockets to shields, or building deathtraps for enemies turns combat and traversal into an imagination sim. I lost whole evenings just inventing dumb contraptions and cackling when they worked. The system does not just patch weapon durability; it reinvents player creativity. TOTK hands you a strange green arm and says, go make chaos. That freedom still feels unmatched in 2026.

📋 Quick Recap

🗡️ Weapon 🎮 Game 💡 Why It Still Rules
Everburn Blade Baldur's Gate 3 Early-game reward for going off script
Ultima Weapon Final Fantasy 16 Earned through NG+ and side quests
Chai's Guitar Hi-Fi Rush Rhythm brawling with punk energy
Wands Hogwarts Legacy Deep customization without stat pressure
The Golden Lie Lies of P Narrative payoff from lying
Spider Gadget Like a Dragon Gaiden Chaotic, physics-driven crowd control
Symbiote Suit Marvel's Spider-Man 2 Story-driven living weapon
Crossguard Lightsaber Star Wars Jedi: Survivor Heavy saber with crunchy impact
Elephant Fruit Super Mario Bros. Wonder Joyful transformation and music
Ultrahand/Fuse TOTK Creativity as the ultimate weapon

I am not saying 2023 solved video game weapons forever, but it sure came close. These tools kept me curious, laughing, and occasionally yelling at my screen in the best way.

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